( SoundBrowser ( Key ( none ( Voice ( Drum+Bass[CD2] . Voiceboy001_160 = CD2:/Drum+Bass/Voice/VOICEBOY001_D+B_160_X_SC1.wav . Voiceboy002_160 = CD2:/Drum+Bass/Voice/VOICEBOY002_D+B_160_X_SC1.wav . Voiceboy003_160 = CD2:/Drum+Bass/Voice/VOICEBOY003_D+B_160_X_SC1.wav . Voiceboy004_160 = CD2:/Drum+Bass/Voice/VOICEBOY004_D+B_160_X_SC1.wav . Voiceboy005_160 = CD2:/Drum+Bass/Voice/VOICEBOY005_D+B_160_X_SC1.wav . Voiceboy006_160 = CD2:/Drum+Bass/Voice/VOICEBOY006_D+B_160_X_SC1.wav . Voiceboy007_160 = CD2:/Drum+Bass/Voice/VOICEBOY007_D+B_160_X_SC1.wav . Voiceboy008_160 = CD2:/Drum+Bass/Voice/VOICEBOY008_D+B_160_X_SC1.wav . Voiceboy009_160 = CD2:/Drum+Bass/Voice/VOICEBOY009_D+B_160_X_SC1.wav . Voiceboy010_160 = CD2:/Drum+Bass/Voice/VOICEBOY010_D+B_160_X_SC1.wav . Voiceboy011_160 = CD2:/Drum+Bass/Voice/VOICEBOY011_D+B_160_X_SC1.wav . Voiceboy012_160 = CD2:/Drum+Bass/Voice/VOICEBOY012_D+B_160_X_SC1.wav . Voiceboy013_160 = CD2:/Drum+Bass/Voice/VOICEBOY013_D+B_160_X_SC1.wav . Voiceboy014_160 = CD2:/Drum+Bass/Voice/VOICEBOY014_D+B_160_X_SC1.wav . Voiceboy015_160 = CD2:/Drum+Bass/Voice/VOICEBOY015_D+B_160_X_SC1.wav . Voiceboy016_160 = CD2:/Drum+Bass/Voice/VOICEBOY016_D+B_160_X_SC1.wav . Voiceboy017_160 = CD2:/Drum+Bass/Voice/VOICEBOY017_D+B_160_X_SC1.wav . Voiceboy018_160 = CD2:/Drum+Bass/Voice/VOICEBOY018_D+B_160_X_SC1.wav . Voiceboy019_160 = CD2:/Drum+Bass/Voice/VOICEBOY019_D+B_160_X_SC1.wav . Voiceboy020_160 = CD2:/Drum+Bass/Voice/VOICEBOY020_D+B_160_X_SC1.wav . Voiceboy021_160 = CD2:/Drum+Bass/Voice/VOICEBOY021_D+B_160_X_SC1.wav . Voicefx001_160 = CD2:/Drum+Bass/Voice/VOICEFX001_D+B_160_X_SC1.wav . Voicefx002_160 = CD2:/Drum+Bass/Voice/VOICEFX002_D+B_160_X_SC1.wav . Voicefx003_160 = CD2:/Drum+Bass/Voice/VOICEFX003_D+B_160_X_SC1.wav . Voicefx004_160 = CD2:/Drum+Bass/Voice/VOICEFX004_D+B_160_X_SC1.wav . Voicefx005_160 = CD2:/Drum+Bass/Voice/VOICEFX005_D+B_160_X_SC1.wav ) ) ) )